The First VR Industry Salon in Qingdao Successfully Held the Industry and Discussed the Future of VR Industry

On November 8, the first VR industry salon in Qingdao was held in Qingdao Qixin Technology Science and Technology City. The theme of this salon was “Chuangqi·Future Vision”. The contents were wonderful and the dry goods were full. Many local VR entrepreneurial teams, filming talents and VR enthusiasts from Qingdao came to the scene to learn what the experts shared and discussed and interacted with guests. At the same time, many well-known media in Qingdao and VR network (WeChat public number: VR platform) reporters also participated in the event.

Enlightenment Association letter, Qingdao Science and Technology City, the first Qingdao VR industry salon

The VR industry salon invited Lanting digital co-founder, COO & CMO Zhuang Jishun; car technology founder Huang Boyuan; hyper-intelligent CEO Liu Xiuyi, Qiyi virtual reality co-director Zhao Yiwen and other top domestic VR industry coffee to discuss the virtual reality technology and The new mode of integration of traditional industries, talk about the future development direction and prospects of VR content.

First, Bi Zhaoyi, director of operations of the Qidian Xixin Science and Technology City Park, delivered a speech on behalf of the organizers. Enlightenment Correspondence Qingdao Science and Technology City, as the first stop of the National “Hundred Garden Project” of Enlightenment Xixie, relying on the resources and platform of Tsinghua University, combining the enlightenment holding three-dimensional three spiral model, based on innovation, taking industry as the starting point, To build the first city-centered technology innovation center in downtown Qingdao. In the future, Enlightenment Correspondence Qingdao Science and Technology City will intensify cooperation with Enlighten Virtual Reality, landing Aga College and VR Accelerator, focusing on industry personnel training and accelerating business growth, and promoting the rapid development of the virtual reality industry.

In the speech session, four VR employees discussed their perspectives from the perspectives of combining VR and education, VR's revolution in advertising marketing, automotive industry and digital visualization technology, and the application of inertial capture in VR interactions. :

Enlightenment virtual reality cooperation director Zhao Yiwen

Zhao Yiwen, Director of Enlightenment Virtual Reality Cooperation, brought about the development of VR in education and the sharing of future trends. She believes that the current four common VR education scenarios are: high-cost, high-risk mechanical operation training; difficult-to-realize scene-based teaching; educational games based on 3D images; and immersive upgrades of K12 education. However, there are still three deficiencies in VR education: First, the high price of hardware and immature technology hinder the popularization of VR education. Second, the VR content corresponding to teaching is scarce, the production cost is high for a long time, and the content is incomplete. Most of them are DEMO. Finally, the combination of VR technology and teaching content is not yet mature and is still in constant trial and exploration. But with VR and AI, the traditional education model will one day undergo earth-shaking changes and become what we imagined.

Lanting Digital Co-Founder, COO & CMO Zhuang Jishun

Next, Lan Ting Digital Co-founder and COO & CMO Zhuang Jishun shared the application of virtual reality in advertising marketing from their own professional perspective. Zhuang Jishun believes that when VR is combined with advertising, it will bring new imagination and profitability. Before the traditional survey methods and some data obtained by big data are not enough, because these methods can only get the click, select or guide data on the terminal, but if you use VR, you can put a consumer in a In a completely virtual environment, all information can be recorded. Secondly, in terms of sales transformation, Zhuang Jishun discovered through some cases that VR has such potential. If VR can develop the imaging live broadcasting in the future, which can form a mass transformation, it can become a very popular delivery method in advertising marketing.

Vision Technology Founder Huang Boyuan

Huang Boyuan, the founder of Visual Vehicle Technology, which is engaged in the research of digital visualization technology in the automotive industry, said that Vehicle Technology plans to launch a database including more than 80 brands and more than 300 models in the next six months, and establish a three-dimensional model for different companies. The different car models and components are standardized for conversion and encryption. The resulting data is processed at the corresponding end sizes, respectively, to ensure that the entire vehicle body is presented on the mobile side without loss of detail and the file size is optimized within 10 MB. Vision Vehicle Technology will also provide users with behavioral record analysis services. The service can be recorded online in real time, accurately analyzing the attention level of the highlight areas of vehicles, and so on.

Super intelligent CEO Liu Xiuyu

In the end, Super Intelligence CEO Liu Xiuyan, who focused on inertial motion capture technology, shared with the guests the application of inertial motion capture in VR interaction. According to Liu Xiuyu, inertial motion capture has the advantages of low cost, ease of use, good multi-target motion and dynamic performance, and no obstruction. Liu Xiuyu focuses on the study of hand motion capture. In his opinion, hand motion is the most natural and instinctive of all human actions, and the inertial motion capture scheme is the best experience in the application of gestures. Super-intelligence takes the hand as the starting point and has developed a gesture-action capture solution. In the exploration of the application scenario of gesture interaction and VR integration, it has been found that the field of business, especially medical, military, and vocational education, is a relatively broad field of gesture hunting.

Roundtable Forum

In the follow-up roundtable forum, Zhao Yiwen, Director of Qidong Virtual Reality Cooperation, Zhuang Jishun, Co-founder of Lanting Digital, CEO Zhuang Jishun of COO&CMO, Huang Boyuan, Founder of Vision Technology, and Liu Pengxi, CEO of Super Intelligence, and Hu Peng, CEO of Vector Digital Technology, faced the opportunities and challenges facing the VR industry. At present, there are shortcomings, as well as the development prospects of local VR industry in Qingdao and other issues expressed their views.

The VR industry salon activities are close and substantial, and the sharing of guests is straightforward and faces the core of VR content production. The VR practitioners in Qingdao communicated and shared with domestic industry leaders to discuss the plight and future of the VR industry. After the meeting, many participants consulted guests and exchanged business cards. The salon benefited all attendees.

In the future, Qidi Xixin·Qingdao Science and Technology City will use VR technology as an entry point, hold a series of industry salon exchange activities, and build an important platform for the exchange and sharing of VR industry in Qingdao, which will serve as a strategic source to boost Qingdao's technological innovation and achievement transformation.

Thanks again to the following cooperation media for their support for this event! (in no particular order)

China Enterprise Reports, TechWeb, DONEWS, Sina VR, 913VR, 87870, VR tabloids for Speedway, 99VR Vision, Mgco.com, Zero Mirror.net, Qingting.com, VR for the New Territories, Bee Network, Extreme AR, VRZINC, 52VR Development Web, VRPinea, 591VR, Aroma Sauce, Pirates of Dreams, VR Gyro, ARinChina, Tiger VR, VR Web, Invited VR, VR Headlines, VREYES

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